Teaching kids to count cards

Wednesday, June 22, 2005 at 1:00am

Kevin Mosley of Nashville spent the past 10 years of his life working on his dream of developing a game to help strengthen people's ability to learn. In November of last year the effort paid off with the launch of his new company, MoSoft LLC, and its first invention - a math-based card game called 10-20-30 The Counting Game.

Based on a specialized deck of cards, the object of the game "is to increase the speed and ability of every player to count using their mind and not their fingers." The game also comes in a CD-ROM format to be played on a computer.

Using a shuffled deck, the player counts out the cards in sequences of three. With the cards dealt and laid out in a designated framework outlined by accompanying rules, the player is challenged to select the numbered cards in multiples adding up to 10, 20 or 30. Any combination of three, adding up to the designated whole numbers, is acceptable.

In the CD-ROM version, the cards are dealt and moved around much like video solitaire or poker.

The game teaches the mind to focus and learn by seeking to find the right combination of three cards that add up to 10, 20 or 30 in each played sequence. Each time a person plays, he learns a new sequence combination that teaches him to reach the goal of one remaining card.

The counting game can be played within an average individual's attention span of two to six minutes, which is one of its goals, said Mosley, who previously worked in site clearing and landscaping.

According to Mosley, the average number of cards left over is seven. Each time an individual plays, the average number of cards left should, hopefully, be reduced, he said.

Based on his own experience and the experiences of his friends and associates who have played the MoSoft counting game, Mosley believes that as the game is continuously played reasoning is improved.

The company is marketing the game primarily to kids, though it has found adults to be very intrigued by its fun aspects.

One of the organizations MoSoft has interested in the game, both for learning and fund-raising purposes, is the Boy Scouts of America.

"It is very appealing to kids because its gets their attention while building up their memory," said Matt Wilding, shop manager for the Middle Tennessee Council of the Boy Scouts of America. "I really like the graphics and find the concept interesting."

Wilding has passed the invention on to the Boy Scouts national headquarters near Dallas for consideration as a fund-raising tool.

MoSoft presently sells most of its games over its Web site, www.mosoftusa.com.

"Eventually we will allow downloading from the Web," said John Fowler, vice president of marketing for MoSoft.

The company plans to come out with additional products soon. Other games in development include Memory Blast, designed to build quick recall of numbers; Memory Takeover, which uses words instead of numbers; and Panda Solitaire, which will be an action game with multiple fields.

The products are all geared toward education, Mosley added, to build a stronger foundation for learning and confidence.

"We are really just getting started," he said.

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